Release 0.7.2
After only a short span of time, the next release on NLarn is finished.
The most significant change is the availability of a MacOS X installer. NLarn uses SDL PDCurses on OS X, which allows to scale the window; the font size will change with the window size. It is known to work on Snow Leopard and Lion. As it is a 64-bit application it will not work on older Macs. Currently the ‘\’ key (which will open the list of discovered items) is not recognised (at least with a German keyboard layout), the reason is under investigation. If anybody has an idea how to solve this, I’d be more than glad to hear from you!
Except this, most predominantly a lot of bug fixing and mending was undertaken, but still some features were added. Saved games created by previous versions are obsolete.
Download it from sourceforge and I hope you enjoy playing it!
The changes.
- Added an OS X disk image with “installer”.
- Use SDL PDCurses per default on OS X. This allows to scale the window and set the window icon and title when running.
- Implemented magic resistance for monsters. The hell hound, the spirit naga and the demon lords and prince are now resistant to damage cause by magic (currently only the magic missile).
- The spells lightning, cone of cold and fireball can now destroy doors.
- It is now possible to target a spell while blinded.
- Implemented the disarming of traps and the removal of traps from containers(key: ‘D’). Moved the previous shortcut for the list of discovered landmarks from ‘D’ to CTRL+D.
- When quaffing healing or power potions at full hp or mp the maximum for the specific stat is increased.
- Allow ranged attacks on invisible monsters and decreased the chance to hit then with melee and ranged attacks.
- Abort searching when monsters are close.
- The metamorph will now drop it’s weapon when turning into a monster that cannot use it; the new monster’s hp depend on the relative amount of the new monster type’s maximum hp.
- Show a message when an item is identified by wearing it.
- Ensure that unique weapons won’t break.
- Added version information to the Windows installer.
- Display a message when using the potion of full healing.
The fixed bugs.
- Fixed a crash that could occur when a blast of fire (caused by hell hounds or red dragon) destroyed items in the inventory.
- Fixed a crash when a monster triggered a trap with a specific message.
- Various fixes and enhancements for spheres of annihilation.
- Do not swap weapons when none is readied.
- Inhibit various actions while paralysed.
- Corrected combat messages and disable looking around while blinded.
- Fixed the spell “polymorph”.
- Ensure the townsfolk don’t block important places.
- Some fixes to the monastery:
- Fix two crashes: one occurred when aborting the item selection; the other when uncursing uncursed, but unidentified items.
- The monastery will no longer “remove curses” on containers (i.e. traps).
- Ensure the price for remove curse is at least 1gp.
- Handle plural case in a monastery message.
- Avoid ammo that is stuck inside walls.
- Fix repair price calculation for blessed items.
- Ensure the scroll of blank paper is unlabelled.
- Show sec. weapon and quivered item in obituary.
- Corrected the description of the spell “cancellation”.
- Don’t show the name of unseen monsters.