nlarn

A rewrite of Noah Morgan's classic roguelike game Larn from 1986. NLarn tries to maintain the atmosphere and story of the original game while improving the gameplay by using state-of-the-art roguelike technology and a simplified user interface. more..

Recent News

  • Jun 27, 2026

    NLarn 0.7.9 - Streamlined Inventory

    New Features

    NLarn 0.7.9 delivers a major inventory overhaul designed to reduce micromanagement and speed up gameplay. Finally, there is a headline for each item type in the inventory and you can now jump directly to the first item of any type by pressing its glyph. This greatly enhances the overview not only in the inventory, but also provides a better shopping experience in the DND Store.

    Inventory headlines

    Three powerful new actions eliminate tedious picking: “pick up all items” from the ground, “get all items from a container”, and “get all items from your stash at home”.

    more..
  • Dec 13, 2025

    Release 0.7.8

    It’s the time again! A new version of NLarn has seen the light of the day!

    The development of the last six months brought some improvements to the optical appearance of the game. On one hand, the colour scheme of the UI can be changed, besides the traditional colours there are five new and appealing colour schemes to pick from.

    The new colour theme "sourlick"

    On the other hand, the game’s setting always called for some blood and gore! Now the player’s character turns red when injured and blood spilled by critters and the player causes stains on the dungeon floor and walls.

    Grave injuries and a lot of spilled blood

    On the tactical front, world and combat interactions were enriched: gelatinous cubes now enguld and corrode items, rust monsters eat iron items they find on the floor, and colliding spheres of annihilation inflict real blast damage when they explode.

    more..

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